đŸ•šī¸ ATARI 2600 GAME CREATOR
Design playfields, sprites, missiles & balls — export to .pla, .bas & .bin
Templates:
COMPONENTS
ZOOM
COLOR TARGET
â–Ļ PLAYFIELD EDITOR
Rows: 11
đŸ“ē LIVE PREVIEW
🎨 NTSC COLORS (COLUPF)
(1)">
0 (16)">
1 (17)">
2 (18)">
3 (19)">
4 (20)">
5 (21)">
6 (22)">
7 (23)">
8 (24)">
9 (25)">
A (26)">
B (27)">
C (28)">
D (29)">
E (30)">
F (31)">
📟 Registers (Row 0)
PF0 = $00 (00000000)
PF1 = $00 (00000000)
PF2 = $00 (00000000)
CTRLPF = $00
COLUBK = $00
COLUPF = $0E
COLUP0 = $42
COLUP1 = 4
rem ================================ rem Generated by ATARI 2600 rem GAME CREATOR STUDIO rem ================================ COLUBK = $00 COLUPF = $0E COLUP0 = $42 COLUP1 = 4 CTRLPF = $00 ; mirror playfield: .... ........ ........ .... ........ ........ .... ........ ........ .... ........ ........ .... ........ ........ .... ........ ........ .... ........ ........ .... ........ ........ .... ........ ........ .... ........ ........ .... ........ ........ end player0: $00 $00 $00 $00 $00 $00 $00 $00 end player1: $00 $00 $00 $00 $00 $00 $00 $00 end player0x = 60 : player0y = 80 player1x = 100 : player1y = 80 rem --- Main Loop --- main drawscreen goto main